> Graphic Design > 3D Graphics > Physics by Computer: Programming of Physical Problems Using Mathematica and C Using computers to solve problems and model physical problems has fast become an integral part of undergraduate and graduate education in physics. This 3rd year undergraduate and subsequent graduate course is a supplement to courses in theoretical physics and develops problem-solving techniques using the computer. It makes use of the newest version of Mathematica (3.0) while still remaining compatible with older versions The programs using Mathematica 3.0 and C are written for both PCs and workstations, and the problems, source files, and graphic routines help students gain experience from the very beginning.
Author Wolfgang Kinzel Publisher Springer Publication Date 1997-11-26 Binding Hardcover ISBN 354062743X Number Of Pages 289 Sales Rank 3036240